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Dysfunction and Decentralization in New Media Art and Education

When using digital technologies, many types of dysfunction can occur, ranging from hardware malfunctions to software errors to human ineptitude. Many new media artworks employ various strategies of dysfunctionality in order to explore issues of power within societies and culture. When using digital technologies, many types of dysfunction can occur, from hardware malfunctions to software errors and human ineptitude. Robert W. Sweeney examines how digital artists have embraced the concept of the error or glitch as a form for freedom—imperfection or dysfunction can be an integral element of the project. In this book, he offers practical models and ideas for how artists and educators can incorporate digital technologies and integrate discussions of decentralized models of artistic production and education.


104 pages | 15 halftones | 7 x 9 | © 2015

Culture Studies

Media Studies


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Table of Contents

Preface
1. Dysfunction and Decentralization
2. Dysfunction and Decentralization in Philosophical Networks
3. Dysfunction and Decentralization in Technological Networks
4. Dysfunction and Decentralization in Educational Networks
5. New Media Art and Network Dynamics
6. New Media Art + Education
Bibliography

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